Mar 1, 2005

Murphy's Law

If anything can go wrong, it will.

Jesrad writes "A mathematician, a psychologist and an economist commissioned by British Gas have finally put into mathematical terms what we all knew: that things don't just go wrong, they do so at the most annoying moment.The formula, ((U+C+I) x (10-S))/20 x A x 1/(1-sin(F/10)), indicates that to beat Murphy's Law (a.k.a. Sod's Law) you need to change one of the parameter: U for urgency, C for complexity, I for importance, S for skill, F for frequency and A for aggravation. Or in the researchers' own words: "If you haven't got the skill to do something important, leave it alone. If something is urgent or complex, find a simple way to do it. If something going wrong will particularly aggravate you, make certain you know how to do it." Don't you like it when maths back up common sense ?"
All the laws of Murphy in one place.

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